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Gran Turismo PSP

Supposed to be Gran Turismo 4 for the Playstation Portable, Gran Turismo PSP was a stripped down version of the giant engine that was being worked on for Gran Turismo 5. It mostly uses the same formats except swapped to little-endian.

There is next to no leftover debug functionalities in this game.


GT PSP E3 2009 Build (~May ??, 2009)

Dumped: โŒ No

Video


GT PSP Gamescom 2009 Build (~Aug ??, 2009)

Dumped: โŒ No

Video


GT PSP Tokyo Games Show 2009 Build (~Sep ??, 2009)

Dumped: โŒ No

Video


GT PSP

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Dumped: Yes available on archive (redump collection) ยท Redump Info

Main build of Gran Turismo PSP.

  • EU Game Code: UCES-01245
  • US Game Code: UCUS-98632 / UCUS-90691 (2.0?)
  • JP Game Code: UCJS-10100 (1.01 & 2.00)
Build Info (from EU 1.01)
  • Adhoc Version: 12
  • Supports up to instruction: 66 - MODULE_CONSTRUCTOR
  • VersionBranch: gt5m
  • VersionTarget: psp
  • VersionEnvironment: product
  • VersionBuild: release
  • VersionUser: build
  • PDIVersion: 1.01
  • ProductVersion: 1.01
  • SpecDB Version: GT5_JP3003
  • KeyLicensee: 0x171d8995b6ef2b85f79101753c0b0e50
  • CompileDateTime: -/-/- -:-:-
  • Volume Serials: JP: 272908514, US: 272908836, EU 1.0: 272909914, ASIA: 273687891, EU 2.0: 274199722
  • One executable (EBOOT)
  • BuildMode: default-nortime-nonp-nodls (Default, No RTime, No Network Platform, No Pace/DLS)