Gran Turismo PSP
Supposed to be Gran Turismo 4 for the Playstation Portable, Gran Turismo PSP was a stripped down version of the giant engine that was being worked on for Gran Turismo 5. It mostly uses the same formats except swapped to little-endian.
There is next to no leftover debug functionalities in this game.
GT PSP E3 2009 Build (~May ??, 2009)¶
Dumped: No
Video
GT PSP Gamescom 2009 Build (~Aug ??, 2009)¶
Dumped: No
Video
GT PSP Tokyo Games Show 2009 Build (~Sep ??, 2009)¶
Dumped: No
Video
GT PSP¶
Dumped: Yes available on archive (redump collection) · Redump Info
Main build of Gran Turismo PSP.
- EU Game Code:
UCES-01245 - US Game Code:
UCUS-98632/UCUS-90691(2.0?) - JP Game Code:
UCJS-10100(1.01 & 2.00)
Build Info (from EU 1.01)
- Adhoc Version:
12 - Supports up to instruction:
66 - MODULE_CONSTRUCTOR - ModelSet3 Version:
2 - VersionBranch:
gt5m - VersionTarget:
psp - VersionEnvironment:
product - VersionBuild:
release - VersionUser:
build - PDIVersion:
1.01 - ProductVersion:
1.01 - SpecDB Version:
GT5_JP3003 - KeyLicensee:
0x171d8995b6ef2b85f79101753c0b0e50 - CompileDateTime:
-/-/- -:-:- - Volume Serials: JP:
272908514, US:272908836, EU 1.0:272909914, ASIA:273687891, EU 2.0:274199722 - One executable (EBOOT)
- BuildMode:
default-nortime-nonp-nodls(Default, No RTime, No Network Platform, No Pace/DLS)
