Gran Turismo PSP
Supposed to be Gran Turismo 4 for the Playstation Portable, Gran Turismo PSP was a stripped down version of the giant engine that was being worked on for Gran Turismo 5. It mostly uses the same formats except swapped to little-endian.
There is next to no leftover debug functionalities in this game.
GT PSP E3 2009 Build (~May ??, 2009)¶
 Dumped:  No
Video
GT PSP Gamescom 2009 Build (~Aug ??, 2009)¶
 Dumped:  No
Video
GT PSP Tokyo Games Show 2009 Build (~Sep ??, 2009)¶
 Dumped:  No
Video
GT PSP¶
Dumped: Yes available on archive (redump collection) · Redump Info
Main build of Gran Turismo PSP.
- EU Game Code: 
UCES-01245 - US Game Code: 
UCUS-98632/UCUS-90691(2.0?) - JP Game Code: 
UCJS-10100(1.01 & 2.00) 
Build Info (from EU 1.01)
- Adhoc Version: 
12 - Supports up to instruction: 
66 - MODULE_CONSTRUCTOR - ModelSet3 Version: 
2 - VersionBranch: 
gt5m - VersionTarget: 
psp - VersionEnvironment: 
product - VersionBuild: 
release - VersionUser: 
build - PDIVersion: 
1.01 - ProductVersion: 
1.01 - SpecDB Version: 
GT5_JP3003 - KeyLicensee: 
0x171d8995b6ef2b85f79101753c0b0e50 - CompileDateTime: 
-/-/- -:-:- - Volume Serials: JP: 
272908514, US:272908836, EU 1.0:272909914, ASIA:273687891, EU 2.0:274199722 - One executable (EBOOT)
 - BuildMode: 
default-nortime-nonp-nodls(Default, No RTime, No Network Platform, No Pace/DLS) 
