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Roll of the Die

Sigil Description

"Grants a chance for normal attacks to deal 1x-4x damage.

The 4x multiplier ignores damage cap for a max of 999,999 damage. Otherwise attacks only deal 1 damage."

Percentages depends on skill_status (Key: SKILL_157_00)

On attack:

  • 1% = Damage Multiplier = 4x, Damage Cap set to = 999999
  • 5% = Damage Multiplier = 3x
  • 18% = Damage Multiplier = 2x
  • 26% = Damage Multiplier = 1x
  • 50% = 1 Damage

Average damage multiplier = 0.79x

Function Handler Pattern

41 57 41 56 41 55 41 54 56 57 55 53 48 81 EC ? ? ? ? C5 78 29 A4 24 ? ? ? ? C5 78 29 9C 24 ? ? ? ? C5 78 29 94 24 ? ? ? ? C5 78 29 4C 24

Damage & Cap appear to be set separately.

*(_DWORD *)(_R14 + 208) = 1;// Damage
...
*(_DWORD *)(_R14 + 612) = 999999; // Cap