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StPr - Streaming Prefetch

.stpr files are used to indicate which textures and entities should be preloaded within the specified quest.

This file is a FlatBuffer file.


ObjectPreloadRequest

Contains the list of entities/objects that should be loaded.


TexturePreloadRequest

Contains the list of granite textures that should be loaded. Their keys are hashes of granite texture files.

For instance:

XXHash64("a929045e256fa2e20c1785c65c09c2f540b09037bceba4df7769a9be95779bd7")

Is equal to hash 804BD56EE16E60A1.