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Entity Prefixes

Models

  • ba -- Room objects animated
  • bg -- Room static model props, non passthrough & passthrough
  • bh -- Room objects such as breakables, but also obstacles
  • ef -- Effects
  • em -- Enemies
  • et -- 3D Model Viewer entities, other misc objects
  • fe -- Enemy Faces/Heads
  • fn -- NPC Faces/Heads
  • fp -- Player Faces/Heads
  • it -- Some random models
  • np -- NPC Bodies
  • pl -- Player Bodies
  • tr -- Landscape/Scenery Models, such as map walls, cliffs
  • we -- Enemy Weapons
  • wn -- NPC Weapons
  • wp -- Player Weapons

Scripting

ph - Phases, controls what stages to load st - Stages aka rooms aka, maps