GTAdhocAPI
Gran Turismo (6) Adhoc API Documentation
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pdistd::MPDINetwork Class Reference

PDI Network/Server Interface. More...

Inheritance diagram for pdistd::MPDINetwork:
System::Object

Public Member Functions

 MPDINetwork ()
 Constructs new PDI Network object (based on engine singleton) More...
 
void setPdiServerUserId ()
 
void setPdiServerUserNickname ()
 
void getPdiServerUserNumber ()
 
void setPresence ()
 
void getFriendList ()
 
void getBlockedUserList ()
 
void showFriendList ()
 
void hideFriendList ()
 
void showProfile ()
 
void abortShowProfile ()
 
void sendChatMessage ()
 
void setNetworkSystem ()
 
void initialize ()
 
void finalize ()
 
void initializeNp ()
 
void switchLobby ()
 
void clearRoomParameter ()
 
void isChatRestricted ()
 
void initializeClan ()
 
void finalizeClan ()
 
void isInitializedClan ()
 
void initializeProbeBandwidth ()
 
void finalizeProbeBandwidth ()
 
void requestProbeBandwidth ()
 
void pollProbeBandwidth ()
 
void cancelProbeBandwidth ()
 
void initializeTrophy ()
 
void finalizeTrophy ()
 
void isInitializedTrophy ()
 
void waitUntilTrophyInitialized ()
 
void unlockTrophy (TrophyType trophy)
 
void unlockTrophyAsync (TrophyType trophy)
 
void getUnlockTrophyResult ()
 
void checkUnlockTrophyResult ()
 
void getTrophyAchievementRate ()
 
void getTrophyRequiredDiskSpace ()
 
void checkTrophyRequiredDiskSpace ()
 
void getTrophyUnlockState ()
 
void setTrophyUnlockRestriction ()
 
void setTrophySoundLevel ()
 
void startUpdate ()
 
void endUpdate ()
 
void startWebServer ()
 
void stopWebServer ()
 
void getClientName ()
 
void getDisplayName ()
 
void getRegionName ()
 
void getNP ()
 
void getNetworkTime ()
 
void setTimeoutSecond ()
 
void setupTimeout ()
 
NetworkError getLastError ()
 
NetworkError getFirstError ()
 
void getFirstErrorPacked ()
 
void getLastErrorPacked ()
 
void setLastError ()
 
void clearError ()
 
void getMyUserId ()
 
void getMyUserIdExtra ()
 
void addUserList ()
 
void removeUserList ()
 
void clearUserList ()
 
void resetUserListCheckedState ()
 
void getCommunicatorIndex ()
 
void setGameInfo ()
 
void setGameInfoApplicationWork ()
 
void setUseLAN ()
 
void isLAN ()
 
void isOnline ()
 
void isInitialized ()
 
void isDummy ()
 
void getUseNickname ()
 
void setUseNickname ()
 
- Public Member Functions inherited from System::Object
 Object ()
 constructor taking no param More...
 
Bool isInstanceOf (Class classType)
 Returns whether an object is of a specific class/type. More...
 
Object getDeepCopy ()
 Gets a deep copy of this object. More...
 
void setDeepCopy (Object obj)
 Unk. More...
 
String dump ()
 Dumps all info about an object. More...
 
Object getObjectAttribute (string path)
 
void setObjectAttribute (string path, Object value)
 
Bool hasPrimitiveInterface ()
 Returns whether this object has a primitive interface. More...
 
Bool toBool ()
 Casts this object to Bool. More...
 
Byte toByte ()
 Casts this object to Byte. More...
 
Short toShort ()
 Casts this object to Short. More...
 
Int toInt ()
 Casts this object to Int. More...
 
Long toLong ()
 Casts this object to Long. More...
 
UByte toUByte ()
 Casts this object to UByte. More...
 
UShort toUShort ()
 Casts this object to UShort. More...
 
UInt toUInt ()
 Casts this object to UInt. More...
 
ULong toULong ()
 Casts this object to ULong. More...
 
Float toFloat ()
 Casts this object to Float. More...
 
Double toDouble ()
 Casts this object to Double. More...
 
String toString ()
 Casts this object to String. More...
 
Symbol toSymbol ()
 Casts this object to Symbol. More...
 
Bool hasArrayInterface ()
 Returns whether this object has an Array interface. More...
 
Int getArrayCount ()
 Gets the Array item count for this object. More...
 
void setArrayCount ()
 Sets the Array item count for this object. More...
 
Object getArrayElement (Object arg0)
 Gets an Array item for this object. More...
 
void setArrayElement (Object arg0, Object arg1)
 Sets the Array item for this object. More...
 
Bool hasMapInterface ()
 Returns whether this object has a Map interface. More...
 
int getMapCount ()
 Returns the count of items in the map. More...
 
void setMapElement (Object arg0, Object arg1)
 Returns whether the Map has a specific object key. Bool hasMapElement(Object arg0);. More...
 
Object getMapElement (Object arg0)
 Gets a Map element by key. More...
 
void hasGeneratorInterface ()
 Returns whether this object has a generator interface. More...
 
Iterator generator ()
 Returns generator (?) More...
 
void hasIteratorInterface ()
 Returns whether this object has an iterator. More...
 
Iterator iterator ()
 Gets the iterator for this object. More...
 
void hasVariableInterface ()
 Returns whether this object is a variable. More...
 
void hasFunctionInterface ()
 Returns whether this object has a function interface. More...
 
Object call ()
 Calls this object as a function. More...
 
Bool hasByteDataInterface ()
 Returns whether this object has a byte data interface. More...
 
Int getByteDataCount ()
 Returns the ByteData size for this object. More...
 
void setByteDataCount (Int count)
 Sets the ByteData size for this object. More...
 
Int getByteDataCapacity ()
 Returns the ByteData capacity for this object. More...
 
void setByteDataCapacity (Int capacity)
 Sets the ByteData capacity for this object. More...
 
ByteData getByteData ()
 Gets the underlaying ByteData. More...
 
void setByteData (ByteData bytedata)
 Sets the underlaying ByteData. More...
 
void hasObjectSelectorInterface ()
 Returns whether this object has an object selector interface. More...
 
void self ()
 Gets the get for this object if it has a get interface. More...
 
void getArchiveTree ()
 
void setArchiveTree ()
 
ByteData serialize ()
 Serializes this object. More...
 
void deserialize (ByteData serializedData)
 Deserializes this object. More...
 
void defined (Object obj)
 Returns whether a certain object is defined within this object. More...
 
Array find_all (FunctionObject func)
 Finds all the elements in this object that matches the predicates. More...
 
void each_all (FunctionObject func)
 Applies callback to all elements in this object. More...
 
Array map_all (FunctionObject< Object > func)
 Maps all the elements in this object. More...
 
Bool operator!= ()
 Returns whether this object is not equal to another. More...
 
Bool operator== ()
 Returns whether this object is equal to another. More...
 

Static Public Member Functions

static void ConvertIPv4Address32 ()
 

Additional Inherited Members

- Public Attributes inherited from System::Object
Int rc_size
 Getter-only. Reference counter size of this object. More...
 
Object rc_class
 Getter-only. Type name of the object. More...
 
Int rc_count
 Getter-only. Reference count of this object. More...
 
Int weak_count
 Getter-only. Weak reference count of this object. More...
 
Class class_id
 Class (type) object for this object. More...
 

Detailed Description

PDI Network/Server Interface.

Definition at line 7 of file MPDINetwork.cpp.

Constructor & Destructor Documentation

◆ MPDINetwork()

pdistd::MPDINetwork::MPDINetwork ( )
inline

Constructs new PDI Network object (based on engine singleton)

Definition at line 11 of file MPDINetwork.cpp.

Member Function Documentation

◆ abortShowProfile()

void pdistd::MPDINetwork::abortShowProfile ( )

◆ addUserList()

void pdistd::MPDINetwork::addUserList ( )

◆ cancelProbeBandwidth()

void pdistd::MPDINetwork::cancelProbeBandwidth ( )

◆ checkTrophyRequiredDiskSpace()

void pdistd::MPDINetwork::checkTrophyRequiredDiskSpace ( )

◆ checkUnlockTrophyResult()

void pdistd::MPDINetwork::checkUnlockTrophyResult ( )

◆ clearError()

void pdistd::MPDINetwork::clearError ( )

◆ clearRoomParameter()

void pdistd::MPDINetwork::clearRoomParameter ( )

◆ clearUserList()

void pdistd::MPDINetwork::clearUserList ( )

◆ ConvertIPv4Address32()

static void pdistd::MPDINetwork::ConvertIPv4Address32 ( )
static

◆ endUpdate()

void pdistd::MPDINetwork::endUpdate ( )

◆ finalize()

void pdistd::MPDINetwork::finalize ( )

◆ finalizeClan()

void pdistd::MPDINetwork::finalizeClan ( )

◆ finalizeProbeBandwidth()

void pdistd::MPDINetwork::finalizeProbeBandwidth ( )

◆ finalizeTrophy()

void pdistd::MPDINetwork::finalizeTrophy ( )

◆ getBlockedUserList()

void pdistd::MPDINetwork::getBlockedUserList ( )

◆ getClientName()

void pdistd::MPDINetwork::getClientName ( )

◆ getCommunicatorIndex()

void pdistd::MPDINetwork::getCommunicatorIndex ( )

◆ getDisplayName()

void pdistd::MPDINetwork::getDisplayName ( )

◆ getFirstError()

NetworkError pdistd::MPDINetwork::getFirstError ( )

◆ getFirstErrorPacked()

void pdistd::MPDINetwork::getFirstErrorPacked ( )

◆ getFriendList()

void pdistd::MPDINetwork::getFriendList ( )

◆ getLastError()

NetworkError pdistd::MPDINetwork::getLastError ( )

◆ getLastErrorPacked()

void pdistd::MPDINetwork::getLastErrorPacked ( )

◆ getMyUserId()

void pdistd::MPDINetwork::getMyUserId ( )

◆ getMyUserIdExtra()

void pdistd::MPDINetwork::getMyUserIdExtra ( )

◆ getNetworkTime()

void pdistd::MPDINetwork::getNetworkTime ( )

◆ getNP()

void pdistd::MPDINetwork::getNP ( )

◆ getPdiServerUserNumber()

void pdistd::MPDINetwork::getPdiServerUserNumber ( )

◆ getRegionName()

void pdistd::MPDINetwork::getRegionName ( )

◆ getTrophyAchievementRate()

void pdistd::MPDINetwork::getTrophyAchievementRate ( )

◆ getTrophyRequiredDiskSpace()

void pdistd::MPDINetwork::getTrophyRequiredDiskSpace ( )

◆ getTrophyUnlockState()

void pdistd::MPDINetwork::getTrophyUnlockState ( )

◆ getUnlockTrophyResult()

void pdistd::MPDINetwork::getUnlockTrophyResult ( )

◆ getUseNickname()

void pdistd::MPDINetwork::getUseNickname ( )

◆ hideFriendList()

void pdistd::MPDINetwork::hideFriendList ( )

◆ initialize()

void pdistd::MPDINetwork::initialize ( )

◆ initializeClan()

void pdistd::MPDINetwork::initializeClan ( )

◆ initializeNp()

void pdistd::MPDINetwork::initializeNp ( )

◆ initializeProbeBandwidth()

void pdistd::MPDINetwork::initializeProbeBandwidth ( )

◆ initializeTrophy()

void pdistd::MPDINetwork::initializeTrophy ( )

◆ isChatRestricted()

void pdistd::MPDINetwork::isChatRestricted ( )

◆ isDummy()

void pdistd::MPDINetwork::isDummy ( )

◆ isInitialized()

void pdistd::MPDINetwork::isInitialized ( )

◆ isInitializedClan()

void pdistd::MPDINetwork::isInitializedClan ( )

◆ isInitializedTrophy()

void pdistd::MPDINetwork::isInitializedTrophy ( )

◆ isLAN()

void pdistd::MPDINetwork::isLAN ( )

◆ isOnline()

void pdistd::MPDINetwork::isOnline ( )

◆ pollProbeBandwidth()

void pdistd::MPDINetwork::pollProbeBandwidth ( )

◆ removeUserList()

void pdistd::MPDINetwork::removeUserList ( )

◆ requestProbeBandwidth()

void pdistd::MPDINetwork::requestProbeBandwidth ( )

◆ resetUserListCheckedState()

void pdistd::MPDINetwork::resetUserListCheckedState ( )

◆ sendChatMessage()

void pdistd::MPDINetwork::sendChatMessage ( )

◆ setGameInfo()

void pdistd::MPDINetwork::setGameInfo ( )

◆ setGameInfoApplicationWork()

void pdistd::MPDINetwork::setGameInfoApplicationWork ( )

◆ setLastError()

void pdistd::MPDINetwork::setLastError ( )

◆ setNetworkSystem()

void pdistd::MPDINetwork::setNetworkSystem ( )

◆ setPdiServerUserId()

void pdistd::MPDINetwork::setPdiServerUserId ( )

◆ setPdiServerUserNickname()

void pdistd::MPDINetwork::setPdiServerUserNickname ( )

◆ setPresence()

void pdistd::MPDINetwork::setPresence ( )

◆ setTimeoutSecond()

void pdistd::MPDINetwork::setTimeoutSecond ( )

◆ setTrophySoundLevel()

void pdistd::MPDINetwork::setTrophySoundLevel ( )

◆ setTrophyUnlockRestriction()

void pdistd::MPDINetwork::setTrophyUnlockRestriction ( )

◆ setupTimeout()

void pdistd::MPDINetwork::setupTimeout ( )

◆ setUseLAN()

void pdistd::MPDINetwork::setUseLAN ( )

◆ setUseNickname()

void pdistd::MPDINetwork::setUseNickname ( )

◆ showFriendList()

void pdistd::MPDINetwork::showFriendList ( )

◆ showProfile()

void pdistd::MPDINetwork::showProfile ( )

◆ startUpdate()

void pdistd::MPDINetwork::startUpdate ( )

◆ startWebServer()

void pdistd::MPDINetwork::startWebServer ( )

◆ stopWebServer()

void pdistd::MPDINetwork::stopWebServer ( )

◆ switchLobby()

void pdistd::MPDINetwork::switchLobby ( )

◆ unlockTrophy()

void pdistd::MPDINetwork::unlockTrophy ( TrophyType  trophy)

◆ unlockTrophyAsync()

void pdistd::MPDINetwork::unlockTrophyAsync ( TrophyType  trophy)

◆ waitUntilTrophyInitialized()

void pdistd::MPDINetwork::waitUntilTrophyInitialized ( )

The documentation for this class was generated from the following file: