GTAdhocAPI
Gran Turismo (6) Adhoc API Documentation
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Matching API Handler (Quick Match) More...
Public Member Functions | |
MMatching2 () | |
constructor taking no param More... | |
void | clearCallback () |
void | requestEnterGame () |
void | requestCreateGame () |
void | requestJoinGame () |
void | requestLeaveGame () |
void | requestStartGame () |
void | requestLobbyStatus () |
void | requestHeartBeat () |
void | requestSetJoinable () |
void | decodeEnterGame () |
void | decodeCreateGame () |
void | decodeJoinGame () |
void | decodeLobbyStatus () |
void | decodeSetJoinable () |
Public Member Functions inherited from System::Object | |
Object () | |
constructor taking no param More... | |
Bool | isInstanceOf (Class classType) |
Returns whether an object is of a specific class/type. More... | |
Object | getDeepCopy () |
Gets a deep copy of this object. More... | |
void | setDeepCopy (Object obj) |
Unk. More... | |
String | dump () |
Dumps all info about an object. More... | |
Object | getObjectAttribute (string path) |
void | setObjectAttribute (string path, Object value) |
Bool | hasPrimitiveInterface () |
Returns whether this object has a primitive interface. More... | |
Bool | toBool () |
Casts this object to Bool. More... | |
Byte | toByte () |
Casts this object to Byte. More... | |
Short | toShort () |
Casts this object to Short. More... | |
Int | toInt () |
Casts this object to Int. More... | |
Long | toLong () |
Casts this object to Long. More... | |
UByte | toUByte () |
Casts this object to UByte. More... | |
UShort | toUShort () |
Casts this object to UShort. More... | |
UInt | toUInt () |
Casts this object to UInt. More... | |
ULong | toULong () |
Casts this object to ULong. More... | |
Float | toFloat () |
Casts this object to Float. More... | |
Double | toDouble () |
Casts this object to Double. More... | |
String | toString () |
Casts this object to String. More... | |
Symbol | toSymbol () |
Casts this object to Symbol. More... | |
Bool | hasArrayInterface () |
Returns whether this object has an Array interface. More... | |
Int | getArrayCount () |
Gets the Array item count for this object. More... | |
void | setArrayCount () |
Sets the Array item count for this object. More... | |
Object | getArrayElement (Object arg0) |
Gets an Array item for this object. More... | |
void | setArrayElement (Object arg0, Object arg1) |
Sets the Array item for this object. More... | |
Bool | hasMapInterface () |
Returns whether this object has a Map interface. More... | |
int | getMapCount () |
Returns the count of items in the map. More... | |
void | setMapElement (Object arg0, Object arg1) |
Returns whether the Map has a specific object key. Bool hasMapElement(Object arg0);. More... | |
Object | getMapElement (Object arg0) |
Gets a Map element by key. More... | |
void | hasGeneratorInterface () |
Returns whether this object has a generator interface. More... | |
Iterator | generator () |
Returns generator (?) More... | |
void | hasIteratorInterface () |
Returns whether this object has an iterator. More... | |
Iterator | iterator () |
Gets the iterator for this object. More... | |
void | hasVariableInterface () |
Returns whether this object is a variable. More... | |
void | hasFunctionInterface () |
Returns whether this object has a function interface. More... | |
Object | call () |
Calls this object as a function. More... | |
Bool | hasByteDataInterface () |
Returns whether this object has a byte data interface. More... | |
Int | getByteDataCount () |
Returns the ByteData size for this object. More... | |
void | setByteDataCount (Int count) |
Sets the ByteData size for this object. More... | |
Int | getByteDataCapacity () |
Returns the ByteData capacity for this object. More... | |
void | setByteDataCapacity (Int capacity) |
Sets the ByteData capacity for this object. More... | |
ByteData | getByteData () |
Gets the underlaying ByteData. More... | |
void | setByteData (ByteData bytedata) |
Sets the underlaying ByteData. More... | |
void | hasObjectSelectorInterface () |
Returns whether this object has an object selector interface. More... | |
void | self () |
Gets the get for this object if it has a get interface. More... | |
void | getArchiveTree () |
void | setArchiveTree () |
ByteData | serialize () |
Serializes this object. More... | |
void | deserialize (ByteData serializedData) |
Deserializes this object. More... | |
void | defined (Object obj) |
Returns whether a certain object is defined within this object. More... | |
Array | find_all (FunctionObject func) |
Finds all the elements in this object that matches the predicates. More... | |
void | each_all (FunctionObject func) |
Applies callback to all elements in this object. More... | |
Array | map_all (FunctionObject< Object > func) |
Maps all the elements in this object. More... | |
Bool | operator!= () |
Returns whether this object is not equal to another. More... | |
Bool | operator== () |
Returns whether this object is equal to another. More... | |
Additional Inherited Members | |
Public Attributes inherited from System::Object | |
Int | rc_size |
Getter-only. Reference counter size of this object. More... | |
Object | rc_class |
Getter-only. Type name of the object. More... | |
Int | rc_count |
Getter-only. Reference count of this object. More... | |
Int | weak_count |
Getter-only. Weak reference count of this object. More... | |
Class | class_id |
Class (type) object for this object. More... | |
Matching API Handler (Quick Match)
Definition at line 6 of file MMatching2.cpp.
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inline |
constructor taking no param
Definition at line 10 of file MMatching2.cpp.
void pdistd::MMatching2::clearCallback | ( | ) |
void pdistd::MMatching2::decodeCreateGame | ( | ) |
void pdistd::MMatching2::decodeEnterGame | ( | ) |
void pdistd::MMatching2::decodeJoinGame | ( | ) |
void pdistd::MMatching2::decodeLobbyStatus | ( | ) |
void pdistd::MMatching2::decodeSetJoinable | ( | ) |
void pdistd::MMatching2::requestCreateGame | ( | ) |
void pdistd::MMatching2::requestEnterGame | ( | ) |
void pdistd::MMatching2::requestHeartBeat | ( | ) |
void pdistd::MMatching2::requestJoinGame | ( | ) |
void pdistd::MMatching2::requestLeaveGame | ( | ) |
void pdistd::MMatching2::requestLobbyStatus | ( | ) |
void pdistd::MMatching2::requestSetJoinable | ( | ) |
void pdistd::MMatching2::requestStartGame | ( | ) |