GTAdhocAPI
Gran Turismo (6) Adhoc API Documentation
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gtengine::MGameItem Class Reference

Represents a game item (car, driver set, consumable (GT5)...) More...

Inheritance diagram for gtengine::MGameItem:
System::Object

Public Member Functions

 MGameItem ()
 constructor taking no param More...
 
Int getSize ()
 
- Public Member Functions inherited from System::Object
 Object ()
 constructor taking no param More...
 
Bool isInstanceOf (Class classType)
 Returns whether an object is of a specific class/type. More...
 
Object getDeepCopy ()
 Gets a deep copy of this object. More...
 
void setDeepCopy (Object obj)
 Unk. More...
 
String dump ()
 Dumps all info about an object. More...
 
Object getObjectAttribute (string path)
 
void setObjectAttribute (string path, Object value)
 
Bool hasPrimitiveInterface ()
 Returns whether this object has a primitive interface. More...
 
Bool toBool ()
 Casts this object to Bool. More...
 
Byte toByte ()
 Casts this object to Byte. More...
 
Short toShort ()
 Casts this object to Short. More...
 
Int toInt ()
 Casts this object to Int. More...
 
Long toLong ()
 Casts this object to Long. More...
 
UByte toUByte ()
 Casts this object to UByte. More...
 
UShort toUShort ()
 Casts this object to UShort. More...
 
UInt toUInt ()
 Casts this object to UInt. More...
 
ULong toULong ()
 Casts this object to ULong. More...
 
Float toFloat ()
 Casts this object to Float. More...
 
Double toDouble ()
 Casts this object to Double. More...
 
String toString ()
 Casts this object to String. More...
 
Symbol toSymbol ()
 Casts this object to Symbol. More...
 
Bool hasArrayInterface ()
 Returns whether this object has an Array interface. More...
 
Int getArrayCount ()
 Gets the Array item count for this object. More...
 
void setArrayCount ()
 Sets the Array item count for this object. More...
 
Object getArrayElement (Object arg0)
 Gets an Array item for this object. More...
 
void setArrayElement (Object arg0, Object arg1)
 Sets the Array item for this object. More...
 
Bool hasMapInterface ()
 Returns whether this object has a Map interface. More...
 
int getMapCount ()
 Returns the count of items in the map. More...
 
void setMapElement (Object arg0, Object arg1)
 Returns whether the Map has a specific object key. Bool hasMapElement(Object arg0);. More...
 
Object getMapElement (Object arg0)
 Gets a Map element by key. More...
 
void hasGeneratorInterface ()
 Returns whether this object has a generator interface. More...
 
Iterator generator ()
 Returns generator (?) More...
 
void hasIteratorInterface ()
 Returns whether this object has an iterator. More...
 
Iterator iterator ()
 Gets the iterator for this object. More...
 
void hasVariableInterface ()
 Returns whether this object is a variable. More...
 
void hasFunctionInterface ()
 Returns whether this object has a function interface. More...
 
Object call ()
 Calls this object as a function. More...
 
Bool hasByteDataInterface ()
 Returns whether this object has a byte data interface. More...
 
Int getByteDataCount ()
 Returns the ByteData size for this object. More...
 
void setByteDataCount (Int count)
 Sets the ByteData size for this object. More...
 
Int getByteDataCapacity ()
 Returns the ByteData capacity for this object. More...
 
void setByteDataCapacity (Int capacity)
 Sets the ByteData capacity for this object. More...
 
ByteData getByteData ()
 Gets the underlaying ByteData. More...
 
void setByteData (ByteData bytedata)
 Sets the underlaying ByteData. More...
 
void hasObjectSelectorInterface ()
 Returns whether this object has an object selector interface. More...
 
void self ()
 Gets the get for this object if it has a get interface. More...
 
void getArchiveTree ()
 
void setArchiveTree ()
 
ByteData serialize ()
 Serializes this object. More...
 
void deserialize (ByteData serializedData)
 Deserializes this object. More...
 
void defined (Object obj)
 Returns whether a certain object is defined within this object. More...
 
Array find_all (FunctionObject func)
 Finds all the elements in this object that matches the predicates. More...
 
void each_all (FunctionObject func)
 Applies callback to all elements in this object. More...
 
Array map_all (FunctionObject< Object > func)
 Maps all the elements in this object. More...
 
Bool operator!= ()
 Returns whether this object is not equal to another. More...
 
Bool operator== ()
 Returns whether this object is equal to another. More...
 

Public Attributes

GameItemType itemtype
 
GameItemCategory itemcategory
 
Int argument1
 
Int argument2
 
Int argument3
 
Int argument4
 
String f_name
 
MBlob blob
 
- Public Attributes inherited from System::Object
Int rc_size
 Getter-only. Reference counter size of this object. More...
 
Object rc_class
 Getter-only. Type name of the object. More...
 
Int rc_count
 Getter-only. Reference count of this object. More...
 
Int weak_count
 Getter-only. Weak reference count of this object. More...
 
Class class_id
 Class (type) object for this object. More...
 

Static Public Attributes

static const int VERSION = 100
 

Detailed Description

Represents a game item (car, driver set, consumable (GT5)...)

Definition at line 7 of file MGameItem.cpp.

Constructor & Destructor Documentation

◆ MGameItem()

gtengine::MGameItem::MGameItem ( )
inline

constructor taking no param

Definition at line 11 of file MGameItem.cpp.

Member Function Documentation

◆ getSize()

Int gtengine::MGameItem::getSize ( )

Member Data Documentation

◆ argument1

Int gtengine::MGameItem::argument1

Definition at line 15 of file MGameItem.cpp.

◆ argument2

Int gtengine::MGameItem::argument2

Definition at line 16 of file MGameItem.cpp.

◆ argument3

Int gtengine::MGameItem::argument3

Definition at line 17 of file MGameItem.cpp.

◆ argument4

Int gtengine::MGameItem::argument4

Definition at line 18 of file MGameItem.cpp.

◆ blob

MBlob gtengine::MGameItem::blob

Definition at line 20 of file MGameItem.cpp.

◆ f_name

String gtengine::MGameItem::f_name

Definition at line 19 of file MGameItem.cpp.

◆ itemcategory

GameItemCategory gtengine::MGameItem::itemcategory

Definition at line 14 of file MGameItem.cpp.

◆ itemtype

GameItemType gtengine::MGameItem::itemtype

Definition at line 13 of file MGameItem.cpp.

◆ VERSION

const int gtengine::MGameItem::VERSION = 100
static

Definition at line 23 of file MGameItem.cpp.


The documentation for this class was generated from the following file: