Definition at line 6 of file Reward.cpp.
◆ isDefault()
Bool gtengine::GTGame::Reward::isDefault |
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| ) |
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◆ entry_base
EntryBase gtengine::GTGame::Reward::entry_base |
◆ entry_present
std::vector<GameItem> gtengine::GTGame::Reward::entry_present |
◆ entry_present_type
◆ is_once
Int gtengine::GTGame::Reward::is_once |
◆ percent_at_pp100
Int gtengine::GTGame::Reward::percent_at_pp100 |
◆ point_table
std::vector<Int> gtengine::GTGame::Reward::point_table |
◆ pp_base
Int gtengine::GTGame::Reward::pp_base |
◆ present
std::vector<GameItem> gtengine::GTGame::Reward::present |
◆ present_type
◆ prize_table
std::vector<Int> gtengine::GTGame::Reward::prize_table |
◆ prize_type
Int gtengine::GTGame::Reward::prize_type |
◆ special_reward_code
Int gtengine::GTGame::Reward::special_reward_code |
◆ star_table
std::vector<FinishResult> gtengine::GTGame::Reward::star_table |
The documentation for this class was generated from the following file: