Definition at line 6 of file LocalizeText.cpp.
◆ deepCopy()
void gtengine::GTGame::LocalizeText::deepCopy |
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LocalizeText |
src | ) |
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◆ freeze()
void gtengine::GTGame::LocalizeText::freeze |
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◆ freezeText()
void gtengine::GTGame::LocalizeText::freezeText |
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◆ getText()
String gtengine::GTGame::LocalizeText::getText |
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Get text based on current locale.
◆ isDefault()
Bool gtengine::GTGame::LocalizeText::isDefault |
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◆ isEmpty()
Bool gtengine::GTGame::LocalizeText::isEmpty |
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◆ setText()
void gtengine::GTGame::LocalizeText::setText |
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Int |
locale, |
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String |
text |
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) |
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◆ CN
String gtengine::GTGame::LocalizeText::CN |
◆ DE
String gtengine::GTGame::LocalizeText::DE |
◆ ES
String gtengine::GTGame::LocalizeText::ES |
◆ FR
String gtengine::GTGame::LocalizeText::FR |
◆ GB
String gtengine::GTGame::LocalizeText::GB |
◆ IT
String gtengine::GTGame::LocalizeText::IT |
◆ JP
String gtengine::GTGame::LocalizeText::JP |
◆ KR
String gtengine::GTGame::LocalizeText::KR |
◆ NL
String gtengine::GTGame::LocalizeText::NL |
◆ PT
String gtengine::GTGame::LocalizeText::PT |
◆ RU
String gtengine::GTGame::LocalizeText::RU |
◆ TW
String gtengine::GTGame::LocalizeText::TW |
◆ US
String gtengine::GTGame::LocalizeText::US |
The documentation for this class was generated from the following file: