Definition at line 6 of file EntryGenerate.cpp.
◆ isDefault()
Bool gtengine::EntryGenerate::isDefault |
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| ) |
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◆ ai_roughness
Int gtengine::EntryGenerate::ai_roughness |
◆ ai_skill
Int gtengine::EntryGenerate::ai_skill |
◆ ai_skill_accelerating
Int gtengine::EntryGenerate::ai_skill_accelerating |
◆ ai_skill_breaking
Int gtengine::EntryGenerate::ai_skill_breaking |
◆ ai_skill_cornering
Int gtengine::EntryGenerate::ai_skill_cornering |
◆ ai_skill_starting
Int gtengine::EntryGenerate::ai_skill_starting |
◆ bspec_lv_offset
Int gtengine::EntryGenerate::bspec_lv_offset |
◆ cars
std::vector<MCarThin> gtengine::EntryGenerate::cars |
◆ delays
std::vector<Int> gtengine::EntryGenerate::delays |
◆ enemy_bspec_lv
Int gtengine::EntryGenerate::enemy_bspec_lv |
◆ enemy_list_type
Int gtengine::EntryGenerate::enemy_list_type |
◆ enemy_lv
Int gtengine::EntryGenerate::enemy_lv |
◆ enemy_sort_type
◆ entry_base_array
std::vector<EntryBase> gtengine::EntryGenerate::entry_base_array |
◆ entry_num
Int gtengine::EntryGenerate::entry_num |
◆ gap_for_start_rolling_distance
Int gtengine::EntryGenerate::gap_for_start_rolling_distance |
◆ generate_type
◆ player_pos
Int gtengine::EntryGenerate::player_pos |
◆ race_code
ULong gtengine::EntryGenerate::race_code |
◆ rolling_start_v
Int gtengine::EntryGenerate::rolling_start_v |
◆ use_rolling_start_param
Int gtengine::EntryGenerate::use_rolling_start_param |
The documentation for this class was generated from the following file: