Placement Info File¶
Placement files (layout/p{phaseId}/placement_*.msg
) determine how phases (and their stages) should be setup and behave (enemies, routes, treasures & more) - treat them as a scene graph.
Placement Info¶
groupType_
¶
Determines the type of Group
object.
0 - stage::placement::Group
1 - stage::placement::ObjectsSet
2 - stage::placement::EnemySet
3 - stage::placement::MobVillageNpcGroup
4 - stage::placement::TreasureSet
5 - stage::placement::NpcChatGroup
6 - stage::placement::ObjectMaker
7 - stage::placement::PlayerCharaNpcGroup
8 - stage::placement::VyrnAssist
memberType_
¶
Determines the type of Member
object. Directly affects the values expected in values_
.
0 = stage::placement::Member
1 = stage::placement::Enemy
2 = stage::placement::BreakObject
3 = stage::placement::Effect
4 = stage::placement::Zone
5 = stage::placement::Behavior
6 = stage::placement::Player
7 = stage::placement::EventNpc
8 = stage::placement::Behavior (#2?)
9 = stage::placement::MobVillageNpc
10 = stage::placement::Route
11 = stage::placement::Point
12 = stage::placement::Behavior (#3?)
13 = stage::placement::Interact
14 = stage::placement::EntityAccessor
15 = Empty?
16 = stage::placement::Treasure
17 = stage::placement::PlayerNpc
18 = stage::placement::SideQuestNpc
19 = stage::placement::LittleSnipper
20 = stage::placement::PartnerCharaNpc
Reverse-Engineering Details
Signature of the table (1.3.1):
48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 83 3D ?? ?? ?? ?? ?? 0F 85 ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ?? 48 89 05 ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ?? 48 89 05 ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ?? 48 89 05 ?? ?? ?? ?? 48 8B 8D
Static array of 21 elems (size 0x38 each) is created linking to vtables
Operation Detail¶
action_
¶
From 0 to 20
TODO
Reverse-Engineering Details
Table signature (1.3.1) 55 56 57 53 48 81 EC ?? ?? ?? ?? 48 8D AC 24 ?? ?? ?? ?? 48 C7 45 ?? ?? ?? ?? ?? C7 45
Handled at 4A 8B 4C 30 ?? 48 85 C9 0F 84
what_
¶
From 0 to 3
- 0 = None
- 1 = Controller (
stage::placement::Controller
) - 2 = Group (inheriting from/or
stage::placement::Group
) - 3 = Member (inheriting from/or
stage::placement::Member
)
Reverse-Engineering Details
Table signature (1.3.1) 48 8D 05 ?? ?? ?? ?? 48 89 05 ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ?? 48 89 05 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? 48 8D 15 ?? ?? ?? ?? 48 89 15 ?? ?? ?? ?? 48 89 0D ?? ?? ?? ?? 48 89 05 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? 48 8D 15 ?? ?? ?? ?? 48 89 15 ?? ?? ?? ?? 48 89 0D ?? ?? ?? ?? 48 89 05 ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? 48 89 0D ?? ?? ?? ?? 48 89 05 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? E9 ?? ?? ?? ?? CC CC CC CC CC CC CC CC 41 56
Handled at 4A 8B 4C 20 ?? 48 85 C9 0F 84 ?? ?? ?? ?? 48 8B 01