File Formats¶
File System¶
.pac
- DirectStorage Pack - 010 Editor Template
Tables¶
.nxd
- Next ExcelDB Table - 010 Editor Templateroot.nxl
- Table definitions
Map/Levels¶
.mpb
- Map Binary (main file, loading all other map files) - 010 Editor Template.vatb
.ssb
- Stage Set Binary.tnb
- Tanebi (??).vglb
.veb
.epb
.mgb
.emcb
.sndenv
- Sound Environment.sndmap
- Sound Map.gid
.gwb
.tera
- Map Terrain Binarry
Models/Textures¶
.mdl
- Model - 010 Editor Template.tec
- Shaders - 010 Editor Template.tex
/.gtex
- Textures - 010 Editor Template.vfxb
- Visual Effect Binary - 010 Editor Template.panb
.mtl
- Material - 010 Editor Template.spd8
- Speedtree.gset
.shb
- Shader Binary, also tec shaders-
.srope
- Spline Rope -
.anmb
- Havok Animation Binary .skl
- Havok Skeleton.skp
- Bone Part Names (?).iks
.ikb
- IK (?) (FlatBuffer file)body_bending
- FlatBuffer Schema / 010 Editor Templatebonamik_shared_params
- FlatBuffer Schemadialogue_lookat
- FlatBuffer Schema / 010 Editor Templateeye_blink
- FlatBuffer Schema / 010 Editor Templatehit_reaction
- FlatBuffer Schema / 010 Editor Templatelod_setup
- FlatBuffer Schema / 010 Editor Templateride_posture
- FlatBuffer Schema / 010 Editor Template
.kdb
- KineDriver Binary - FlatBuffer Schema / 010 Editor Template.bnmb
- Bonamik Binary - FlatBuffer Schema / 010 Editor Template.bnfb
- (FlatBuffer file).bnwb
.lsb
- Lipsync (Silent?) Binary (FlatBuffer file) - FlatBuffer Schema / 010 Editor Template.lmb
- Lipsync (Common?) Binary (FlatBuffer file) - FlatBuffer Schema / 010 Editor Template
Note
If you want to convert FlatBuffer files to json, get flatc and run:
flatc.exe --raw-binary --strict-json -t <path to .fbs schema file> -- <path to .kdb file>
to convert to jsonflatc -b <path to .fbs schema file> <path to .json file>
to convert back.
Fonts¶
.fnt
- Font - 010 Editor Template.ker
- Kerning Data
Sounds¶
.sab
- Square Enix Audio Binary.mab
Cutscenes¶
csb
- Cutscene Binary
Localization¶
.pzd
- Panzer Localization - 010 Editor Template
UI¶
.uib
- UI Layout - 010 Editor Template.utexpt
- UI Texture Part - 010 Editor Template