File Tree/Asset Paths¶
Each pack corresponds to a different game folder.
// Main Game Packs
"0000" # animation
"0001" # chara
"0002" # cut
"0004" # gracommon
"0006" # movie
"0007" # nxd
"0008" # shader
"0009" # sound/battle
"0010" # sound/chara
"0011" # sound/cut
"0014" # sound/driverconfig
"0015" # sound/env
"0016" # sound/masts
"0017" # sound/movie
"0018" # sound/music
"0019" # sound/physics
"0020" # sound/sevoice
"0021" # sound/ui
"0022" # sound/vfx
"0023" # sound/vibration
"0024" # sound/voice
"0026" # stageset
"0027" # system
"0028" # ui
"0029" # vfx
"0101" # env/basic
"0102" # env/bgparts
"0103" # env/grassset
"0106" # env/shader
"0107" # env/speedtree
"0108" # env/splinerope
"0109" # env/stageset
"0112" # env/terrain/a
"0113" # env/terrain/b
"0114" # env/terrain/c
"0115" # env/terrain/d
"0116" # env/terrain/e
"0117" # env/terrain/t
"0118" # env/terrain/w
"0201" # map/a
"0202" # map/b
"0203" # map/c
"0204" # map/d
"0205" # map/e
"0206" # map/t
"0207" # map/w
"0208" # map/movie
"0209" # map/titl
# DLC 2 (Echoes of the Fallen)
"2000" #
"2001" # movie/dlc2
"2002" # nxd/text/dlc2
"2003" # sound/voice/dlc2
# DLC 3 (The Rising Tide)
"3000" -
"3001" # movie/dlc3
"3002" # nxd/text/dlc3
"3003" # sound/voice/dlc3