Point OC/Object¶
Represents a world/field point.
¶
Constructor
oc point(string unusedName, int pointId, int unused = nil)
Gets a new point from FLD_pointlist.
Attributes¶
x¶
float point.x
X position.
y¶
float point.y
Y position.
y¶
float point.z
Z position.
bdid¶
string point.bdid
Unknown. Getter only.
Methods¶
isValid¶
void point->isValid()
Dummy function.
setGround¶
void point->setGround()
Unknown.
dispOn¶
void point->dispOn(int visible = true)
Set whether the point is visible.
dispOff¶
void obj->dispOff(int invisible = true)
Set whether the point is invisible.
moveMode¶
void point->moveMode(int mode)
Sets the move mode.
isSetDir¶
int point->isSetDir()
Dummy function.
winTalk¶
void point->winTalk(int id)
Opens a talking balloon with the specified message id.
onEvent¶
bool point->onEvent()
Returns whether the point is currently on an event.
winTalkSelect¶
int point->winTalkSelect()
Gets the selected auto talk balloon option index.
winTalkToSimpleEve¶
void point->winTalkToSimpleEve(int id)
Unknown. Might summon a script.