Skip to content

Point OC/Object

Represents a world/field point.


Constructor

oc point(string unusedName, int pointId, int unused = nil)

Gets a new point from FLD_pointlist.


Attributes

x

float point.x

X position.


y

float point.y

Y position.


y

float point.z

Z position.


bdid

string point.bdid

Unknown. Getter only.

Methods

isValid

void point->isValid()

⚠ Dummy function.


setGround

void point->setGround()

Unknown.


dispOn

void point->dispOn(int visible = true)

Set whether the point is visible.


dispOff

void obj->dispOff(int invisible = true)

Set whether the point is invisible.


moveMode

void point->moveMode(int mode)

Sets the move mode.


isSetDir

int point->isSetDir()

⚠ Dummy function.


winTalk

void point->winTalk(int id)

Opens a talking balloon with the specified message id.


onEvent

bool point->onEvent()

Returns whether the point is currently on an event.


winTalkSelect

int point->winTalkSelect()

Gets the selected auto talk balloon option index.


winTalkToSimpleEve

void point->winTalkToSimpleEve(int id)

Unknown. Might summon a script.