Attribute OC/Object¶
Represents a script attribute/trigger.
Constructor¶
oc attr(string unusedName, int type)
Gets a new attribute.
Attributes¶
x¶
float attr.x
X position.
y¶
float attr.y
Y position.
y¶
float attr.z
Z position.
bdid¶
string attr.bdid
Unknown. Getter only.
Methods¶
isValid¶
void attr->isValid()
Dummy function.
setGround¶
void attr->setGround()
Unknown.
dispOn¶
void attr->dispOn(int visible = true)
Set whether the attr is visible.
dispOff¶
void attr->dispOff(int invisible = true)
Set whether the attr is invisible.
setSize¶
void effect->setSize(float radius, float height)
Sets the size as a cylinder shape.
setBox¶
void attr->setBox(float fixX, float fixY, float fixZ, float rotY)
Sets the size as a box shape.
inside¶
bool attr->inside(oc unit = nil)
Unknown.
insideNormal¶
bool attr->insideNormal(oc unit)
Unknown.