GTAdhocAPI
Gran Turismo (6) Adhoc API Documentation
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System::Thread Member List

This is the complete list of members for System::Thread, including all inherited members.

call()System::Object
class_idSystem::Object
defined(Object obj)System::Object
deserialize(ByteData serializedData)System::Object
dump()System::Object
each_all(FunctionObject func)System::Object
find_all(FunctionObject func)System::Object
generator()System::Object
getArchiveTree()System::Object
getArrayCount()System::Object
getArrayElement(Object arg0)System::Object
getByteData()System::Object
getByteDataCapacity()System::Object
getByteDataCount()System::Object
GetCurrent()System::Threadstatic
getDeepCopy()System::Object
getMapCount()System::Object
getMapElement(Object arg0)System::Object
getObjectAttribute(string path)System::Object
hasArrayInterface()System::Object
hasByteDataInterface()System::Object
hasFunctionInterface()System::Object
hasGeneratorInterface()System::Object
hasIteratorInterface()System::Object
hasMapInterface()System::Object
hasObjectSelectorInterface()System::Object
hasPrimitiveInterface()System::Object
hasVariableInterface()System::Object
is_aliveSystem::Thread
isInstanceOf(Class classType)System::Object
iterator()System::Object
join(UInt wait_time=0)System::Thread
last_value()System::Thread
map_all(FunctionObject< Object > func)System::Object
Object()System::Object
operator!=()System::Objectinline
operator==()System::Objectinline
operator_call()System::Threadinline
rc_classSystem::Object
rc_countSystem::Object
rc_sizeSystem::Object
resume()System::Thread
self()System::Object
serialize()System::Object
setArchiveTree()System::Object
setArrayCount()System::Object
setArrayElement(Object arg0, Object arg1)System::Object
setByteData(ByteData bytedata)System::Object
setByteDataCapacity(Int capacity)System::Object
setByteDataCount(Int count)System::Object
setDeepCopy(Object obj)System::Object
setEntry(FunctionObject entry)System::Thread
setFinalize(FunctionObject fin)System::Thread
setMapElement(Object arg0, Object arg1)System::Object
setObjectAttribute(string path, Object value)System::Object
Sleep(Float time)System::Threadstatic
sleep()System::Thread
start()System::Thread
Terminate()System::Threadstatic
terminate()System::Thread
Thread()System::Threadinline
Thread(FunctionObject func)System::Threadinline
toBool()System::Object
toByte()System::Object
toDouble()System::Object
toFloat()System::Object
toInt()System::Object
toLong()System::Object
toShort()System::Object
toString()System::Object
toSymbol()System::Object
toUByte()System::Object
toUInt()System::Object
toULong()System::Object
toUShort()System::Object
wait(Float wait_time=0)System::Thread
Wait()System::Threadstatic
wakeup()System::Thread
weak_countSystem::Object
wrap()System::Thread